Getbig.com: American Bodybuilding, Fitness and Figure
Getbig Main Boards => Gossip & Opinions => Topic started by: Shockwave on October 17, 2012, 04:53:35 PM
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Are you excited that Warfighter is about to be released? Is it a big deal for you, or is it just another game?
Bodybuilding related - those digital SEALs are probably jacked.
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I saw tu Holmes and immediately thought of "Burn Notice".
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Looks kinda average to me. I guess I'm just too used to BF3.
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Looks kinda average to me. I guess I'm just too used to BF3.
I'm on the fence about it. I think tu was/is on the development team. Some vid's look awesome, others dont. Too early to tell, methinks.
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It's kind of a big deal this year... It's EAs big fall / Christmas game that's not a sports title.
Someone mentioned BF3... Trust me... This game will look better. It's using the same engine and is even more polished than BF3 was.
Personally, I've always liked BF3's multiplayer, but MOHs single player... This time the Multiplayer will be MUCH MUCH better... This is the biggest Medal of Honor game ever.
Yes... I'm in the credits.
It went to manufacture last week... Due out on Tuesday.
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It's kind of a big deal this year... It's EAs big fall / Christmas game that's not a sports title.
Someone mentioned BF3... Trust me... This game will look better. It's using the same engine and is even more polished than BF3 was.
Personally, I've always liked BF3's multiplayer, but MOHs single player... This time the Multiplayer will be MUCH MUCH better... This is the biggest Medal of Honor game ever.
Yes... I'm in the credits.
It went to manufacture last week... Due out on Tuesday.
You rock chief. Congrats on making the credits :)
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You rock chief. Congrats on making the credits :)
Thank you sir... It's nice to see an actual product go to market that people enjoy using.
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Thank you sir... It's nice to see an actual product go to market that people enjoy using.
Yea I wish I had more of those... everyone is bitching about what we've released in the last year or so... time to jump ship for me soon.
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Yea I wish I had more of those... everyone is bitching about what we've released in the last year or so... time to jump ship for me soon.
I have been there... It's sad when you see a writing on the wall that you would rather not have seen.
It does happen from time to time though... You will find a better opportunity somewhere else.
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Hopefully part of the 'big deal' is they get new management ???
Made me sad to see the beating the horribly unpolished beta got, but apparently the execs werent paying attention 24 months ago when exactly the same thing happened over the last crappy MOH beta.
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Been waiting for this. Have been playing Borderlands 2 in the meantime.
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tu works for eaarp games
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tu works for eaarp games
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I know a few guys at Kixeye... Do you really think facebook games are going to be better than a console game even if it's by EAARP games?
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Are you excited that Warfighter is about to be released? Is it a big deal for you, or is it just another game?
Bodybuilding related - those digital SEALs are probably jacked.
Congrats on your 10k post ma' man.
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(http://ep.xhamster.com/000/022/237/030_1000.jpg)
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(http://ep.xhamster.com/000/022/237/030_1000.jpg)
I'd like to make a son with her and hopefully, have him meet you bro.
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(http://ep.xhamster.com/000/022/237/030_1000.jpg)
Raw, no condom, no pulling out, fake name so no child support.
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Tu is the man! I am going to pick up WarFighter. BF3 was by far, the best FPS I have ever played. The more simulation aspect of it really shines and makes Call of Duty look and play like an arcade game.
I notice that Obama campaigns in EA games which I find pretty cool and its a great idea. Finally campaign money going to a good cause to help pay for games!
(http://autoworld.files.wordpress.com/2008/10/burnout_paradise_obama_advert.jpg)
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I am going to pick up WarFighter. BF3 was by far, the best FPS I have ever played. The more simulation aspect of it really shines and makes Call of Duty look and play like an arcade game.
This. I enjoyed MoH2010's SP, never played it's MP. I have high hopes for this game, and I'm going to buy it, but i've learned to not let myself get too excited. If nothing else though, It'll be worth it for the SP alone, which looks great.
I can't figure out why people always get so worked up over the beta's, its a fucking beta.
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BF3 was great. I also liked The Line. That had some amazing back grounds and set ups.
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BF3 was great. I also liked The Line. That had some amazing back grounds and set ups.
BF3 sounded so right.. the weapon sounds, everything looked right. Well, except for the outfits some of the "classes" wore. The USMC engineer particularly made me scratch my head. But, overall, it definitely looked and sounded the best of any FPS ever.
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Video games=serious business. ::)
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Congrats on your 10k post ma' man.
Well holy shit, I didn't even notice. Thanks Wiggins.
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Gonna buy this game just to see Three_Holmes in the credits
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The guy is loaded.
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On a somewhat related note, if you guys are looking for a kickass gaming mouse for a very decent price, check out the Logitech G400. I just got it and it rocks.
http://www.logitech.com/en-us/gaming/mice-keyboard-combos/optical-gaming-mouse-g400 (http://www.logitech.com/en-us/gaming/mice-keyboard-combos/optical-gaming-mouse-g400)
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On a somewhat related note, if you guys are looking for a kickass gaming mouse for a very decent price, check out the Logitech G400. I just got it and it rocks.
http://www.logitech.com/en-us/gaming/mice-keyboard-combos/optical-gaming-mouse-g400 (http://www.logitech.com/en-us/gaming/mice-keyboard-combos/optical-gaming-mouse-g400)
Awesome chief, thanks for the tip... I'm looking for a decent mouse... I'm leftie on the mouse so gotta go with ambidextrous shit..
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Awesome chief, thanks for the tip... I'm looking for a decent mouse... I'm leftie on the mouse so gotta go with ambidextrous shit..
If you are a leftie... Get this.
I use the right handed model.
http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=A3624650&ST=Gaming&dgc=ST&cid=72662&lid=1838863&acd=s_pla_dhs:000004,,901pdb6671
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If you are a leftie... Get this.
I use the right handed model.
http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=A3624650&ST=Gaming&dgc=ST&cid=72662&lid=1838863&acd=s_pla_dhs:000004,,901pdb6671
click --> "Add to cart"
You rock dude.
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If you are a leftie... Get this.
I use the right handed model.
http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=A3624650&ST=Gaming&dgc=ST&cid=72662&lid=1838863&acd=s_pla_dhs:000004,,901pdb6671
Razer makes kickass shit. I have a naga I used for MMO's, currently Im using the Logitech G500 for BF3, and on Tuesday, Warfighter. ;D
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Just got my ass kicked at CS... didn't help :'(
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Installing Warfighter as we speak.
It better be good Tu!
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Installing Warfighter as we speak.
It better be good Tu!
You tell me what you think.
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You tell me what you think.
I was just giving you shit broseph, you know I love you.
I refuse to read the reviews, mostly because I find they don't mean shit, I've really loved games that got negative reviews and fucking hated games that got glowing reviews. Especially since it seems that the CoD series gets perfect reviews for every subsequent piece of crap they put out.
40% installed and counting.
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I was just giving you shit broseph, you know I love you.
I refuse to read the reviews, mostly because I find they don't mean shit, I've really loved games that got negative reviews and fucking hated games that got glowing reviews. Especially since it seems that the CoD series gets perfect reviews for every subsequent piece of crap they put out.
40% installed and counting.
It's inevitable that every game has it's detractors.
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It's inevitable that every game has it's detractors.
I loved MoH 2010 and it wasn't held in very high regard. Seems to me that a lot of it has to do with money, advertising, and what people think is "cool" over actual gameplay and fun factor.
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I loved MoH 2010 and it wasn't held in very high regard. Seems to me that a lot of it has to do with money, advertising, and what people think is "cool" over actual gameplay and fun factor.
I admit the multiplayer on MoH left a lot to be desired... Personally though, I loved the single player.
Inevitably every gamer has to make their own determination where they spend their money... I can only hope we put out a product that most people enjoy playing.
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I admit the multiplayer on MoH left a lot to be desired... Personally though, I loved the single player.
Inevitably every gamer has to make their own determination where they spend their money... I can only hope we put out a product that most people enjoy playing.
Well, I'll let you know shortly my friend. I have high hopes.
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I was just giving you shit broseph, you know I love you.
I refuse to read the reviews, mostly because I find they don't mean shit, I've really loved games that got negative reviews and fucking hated games that got glowing reviews. Especially since it seems that the CoD series gets perfect reviews for every subsequent piece of crap they put out.
40% installed and counting.
how do you hate call of duty yet like medal of honor which was basically a generic clone?
E
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You tell me what you think.
What was your role in Warfighters Sherlo?
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Diggin' it dude.
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how do you hate call of duty yet like medal of honor which was basically a generic clone?
E
That's not true... As a matter of fact, COD is a clone of Medal of Honor... When Steven Spielberg made Saving Private Ryan, he came back to the LA and decided to make a video game... He called it Medal of Honor... Years later, the guys who had been working on a few of the MoH games, decided to branch out and make their own... They started a company and made CoD.
Then Activision bought them and they kept making CoD... THEN those original guys left and formed a new company... Respawn.
The Respawn company is now an EA partner and EA is doing the publishing for it.
Not to mention the fact that if you think MoH is a clone of CoD, then you probably didn't play MoH when it was released 2 years ago.
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That's not true... As a matter of fact, COD is a clone of Medal of Honor... When Steven Spielberg made Saving Private Ryan, he came back to the LA and decided to make a video game... He called it Medal of Honor... Years later, the guys who had been working on a few of the MoH games, decided to branch out and make their own... They started a company and made CoD.
Then Activision bought them and they kept making CoD... THEN those original guys left and formed a new company... Respawn.
The Respawn company is now an EA partner and EA is doing the publishing for it.
Not to mention the fact that if you think MoH is a clone of CoD, then you probably didn't play MoH when it was released 2 years ago.
I wasn't even going to bother. CoD now is a shell of it's former self. Mw3 was terrible, Mw2 wasn't much better.
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Really enjoying it so far Tu, small bugs aside. Multiplayer is actually very good, different game modes are fun. Doesn't feel at all like Bf3 or CoD.
Good job.
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It's kind of a big deal this year... It's EAs big fall / Christmas game that's not a sports title.
Someone mentioned BF3... Trust me... This game will look better. It's using the same engine and is even more polished than BF3 was.
Personally, I've always liked BF3's multiplayer, but MOHs single player... This time the Multiplayer will be MUCH MUCH better... This is the biggest Medal of Honor game ever.
Yes... I'm in the credits.
It went to manufacture last week... Due out on Tuesday.
Yo.. is your building off lincoln near jefferson in like the westchester area
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Yo.. is your building off lincoln near jefferson in like the westchester area
It is.
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It is.
Ohhhh i see that shit when i take the streets at the beach!
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I wasn't even going to bother. CoD now is a shell of it's former self. Mw3 was terrible, Mw2 wasn't much better.
Agreed. My biggest complaint was the enemy hit rating. If you shot them in the chest they just stumbled. If you shot them in the head, they fell down and got back up. Even with the sniper rifle. Like they were super cyborgs or some shit.
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That's not true... As a matter of fact, COD is a clone of Medal of Honor... When Steven Spielberg made Saving Private Ryan, he came back to the LA and decided to make a video game... He called it Medal of Honor... Years later, the guys who had been working on a few of the MoH games, decided to branch out and make their own... They started a company and made CoD.
Then Activision bought them and they kept making CoD... THEN those original guys left and formed a new company... Respawn.
The Respawn company is now an EA partner and EA is doing the publishing for it.
Not to mention the fact that if you think MoH is a clone of CoD, then you probably didn't play MoH when it was released 2 years ago.
i did play MOH 2 years ago, it's not the same as the ps1 game back in 1999 or so
it was basically call of duty
E
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Congrats TH
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You tell me what you think.
So what was your role in Warfighters Sherlauxque?
Are you Greg Goodrich the producer?
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So what was your role in Warfighters Sherlauxque?
Are you Greg Goodrich the producer?
No... I'm Tu Holmes
I work in the IT staff in the Game build Pipeline.
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No... I'm Tu Holmes
I work in the IT staff in the Game build Pipeline.
Tu is a real name?
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Tu is a real name?
Yes... It is my real name.
http://www.mobygames.com/developer/sheet/view/developerId,311058/
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Yes... It is my real name.
http://www.mobygames.com/developer/sheet/view/developerId,311058/
Cool, are you related to Sherlauxque by any chance?
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Electronic Arts! Cool!
God damn! Involved in Tiberium Wars as well? Good Stuff!
Is Tu short for Stu / Stewart or is it a name from New Zealand?
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Cool, are you related to Sherlauxque by any chance?
Holmes?
I'm pretty sure he was a fictitious character.
I did have an Uncle named John who died when I was a kid.
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Didn't know we had such a celebrity in the gamingbusiness here on the boards, just thought we only had billionaires and models here.
Great accomplishments Stu!
What's your next project?
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Tu Holmes
is a
goodfella
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Didn't know we had such a celebrity in the gamingbusiness here on the boards, just thought we only had billionaires and models here.
Great accomplishments Stu!
What's your next project?
Right now I'm working on Army of 2: The Devi's Cartel and Command and Conquer.
http://www.armyoftwo.com/
http://www.commandandconquer.com/
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Right now I'm working on Army of 2: The Devi's Cartel and Command and Conquer.
http://www.armyoftwo.com/
http://www.commandandconquer.com/
What is EAs mentality towards gaming of today Tu?
What genres (beside sportgames) do they find is more lucrative and more worth to spend resources and money on?
MMORPGs? Adventures? RTS? FPS? Fightinggames? etc
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What is EAs mentality towards gaming of today Tu?
What genres (beside sportgames) do they find is more lucrative and more worth to spend resources and money on?
MMORPGs? Adventures? RTS? FPS? Fightinggames? etc
Honestly, I think we are finding adventure games more lucrative... RTS is a very small market being PC only... FPS is fine if it's interesting but the FPS genre is saturated... Fight Games are cool in small doses. MMORPGs are done... If you're not World of Warcraft, you're not making it... We took a beating on Star Wars: The Old Republic.
It was good, but people didn't flock to it... It just didn't do what it needed to do... Especially after 5 years of development. (I like it btw... It was just barren as far as players goes... A big part of the MMO is the Multiplayer part... You need a lot of players.)
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Honestly, I think we are finding adventure games more lucrative... RTS is a very small market being PC only... FPS is fine if it's interesting but the FPS genre is saturated... Fight Games are cool in small doses. MMORPGs are done... If you're not World of Warcraft, you're not making it... We took a beating on Star Wars: The Old Republic.
It was good, but people didn't flock to it... It just didn't do what it needed to do... Especially after 5 years of development. (I like it btw... It was just barren as far as players goes... A big part of the MMO is the Multiplayer part... You need a lot of players.)
Even WoW is kind of dying. I played SWTOR for a bit... like you said, it was dead. It was fun for a while but it wore off fast.
Just finished the single player.... great game. Great storyline. Sensed a lot of "Act of Valor" type influence.
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Honestly, I think we are finding adventure games more lucrative... RTS is a very small market being PC only... FPS is fine if it's interesting but the FPS genre is saturated... Fight Games are cool in small doses. MMORPGs are done... If you're not World of Warcraft, you're not making it... We took a beating on Star Wars: The Old Republic.
It was good, but people didn't flock to it... It just didn't do what it needed to do... Especially after 5 years of development. (I like it btw... It was just barren as far as players goes... A big part of the MMO is the Multiplayer part... You need a lot of players.)
I see, thanks for the info Tu.
You see, i have an idea for a new game.
It could be either a Platformer / RPG-combo or Adventure game with Action-sequences.
In the game (Could be called "World of GB"), you can meet characters such as SquadFather, take cruisetrips with Go4It, flip tires and build cankles with Chaos, do camshows with booty, get dieting and boxing-tips from Johnny Falcon (which will increase Fighting-stats) and so forth.
It is a game that needs to be made. With all the Getbig-characters.
What genre would fit the best though?
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I see, thanks for the info Tu.
You see, i have an idea for a new game.
It could be either a Platformer / RPG-combo or Adventure game with Action-sequences.
In the game (Could be called "World of GB"), you can meet characters such as SquadFather, take cruisetrips with Go4It, flip tires and build cankles with Chaos, do camshows with booty, get dieting and boxing-tips from Johnny Falcon (which will increase Fighting-stats) and so forth.
It is a game that needs to be made. With all the Getbig-characters.
What genre would fit the best though?
Adventure style... Like GTA or Red Dead Redemption.
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Adventure style... Like GTA or Red Dead Redemption.
Yeah GTA-style would probably be best.
What do you think of the idea, can we make it happen?
This will return all the money lost on SWTOR
1st Expansion could be called "The Great KIGS-Scam" or "Return to Hotel Mirage"
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almost done with the single player and its awesome. great sound and graphics etc. i really liked the car chase scenes. well done
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almost done with the single player and its awesome. great sound and graphics etc. i really liked the car chase scenes. well done
Thanks!!!
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Thanks!!!
I apologize if it has already been mentioned, but what was your role in the making of this game?
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I apologize if it has already been mentioned, but what was your role in the making of this game?
No... I'm Tu Holmes
I work in the IT staff in the Game build Pipeline.
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Speaking brail to me man. Any way you can expand on that?
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Speaking brail to me man. Any way you can expand on that?
I think he is a systems administrator.
He probably manages user accounts, file servers, database servers, virtual machines and networks.
Basically making sure the company's/department's computer infrastructure runs properly. And that developers have what they need to develop. And more.
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I think he is a systems administrator.
He probably manages user accounts, file servers, database servers, virtual machines and networks.
Basically making sure developers have what they need to develop. And more.
This is part of it... definitely.
I also manage our build farm... We have about 100 or so servers in our environment that are dedicated to actually "Building the game".
These servers basically take the source code... parallelize (No... it's not a word, but should be) the code and data build aspect... compiles and what not... and spit a completed build out.
I also manage large high speed storage for Video Editing and Cinematics. (Special Effects)
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Oh... i also am the lead engineer for our source control system... I design and support it.
All your codebase belong to us.
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Sounds like it's never a boring day.
Do the developers crunch a lot these days?
All your codebase are belong to us.
;D
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Tu Holmes
Tell us how a normal day at your office looks like.
For example, the most hectic day during production of WarFighter.
05:00 Bowl of Cereal, Kale Greens
6:00 Drive to work whilst listening to Jethro Tull
07:35 Spank Lisa at Art Dep
etc etc
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what do you think of the reviews so far?
E
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Stuart Holmes living the good life.
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This is part of it... definitely.
I also manage our build farm... We have about 100 or so servers in our environment that are dedicated to actually "Building the game".
These servers basically take the source code... parallelize (No... it's not a word, but should be) the code and data build aspect... compiles and what not... and spit a completed build out.
I also manage large high speed storage for Video Editing and Cinematics. (Special Effects)
Man I could a guy like you... lost my build/scm engineer last month and it's a fucking mess... building on 12 different OS, deploy and automate on at least 20 systems. What do you guys use to parallelize? Just teamCity like build infrastructure or do split at compilation level? We used to use something Xoerax for C/C++ code, worked ok, now it's all custom shit using Hadoop..
Serious business..
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Alex23
has just
discovered
google
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Good to see another person in the industry. I've often contemplated moving over to games from VFX but I'd probably only work for a place like Naughty Dog or Valve. Not really big into the huge corporate mentality of EA and the like. I do have a lot of friends at EA who love it though.
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Sounds like it's never a boring day.
Do the developers crunch a lot these days?
;D
There are two types of crunch we see these days.
1. The 3 week crunch... Just to meet some milestone... Dev Alpha... Dev Beta... Whatever.
2. The long term crunch... 6 days a week. 15 hour days (often longer) working your asses off to make deadlines.
Depends on where the game is at and how good the producers were to get their people on board to get stuff done.
Tu Holmes
Tell us how a normal day at your office looks like.
For example, the most hectic day during production of WarFighter.
05:00 Bowl of Cereal, Kale Greens
6:00 Drive to work whilst listening to Jethro Tull
07:35 Spank Lisa at Art Dep
etc etc
Well, most hectic day and average day are not always one and the same... But an average day during crunch.
7:30: Walk into Office
7:30 - 7:45: check email and look into any overnight production issues.. Resolve issues and kick off any leftover jobs
7:50: Walk into Gym
7:55-9:00: Workout
9:00: Grab Breakfast and walk back to desk:
9:15-10:00: Handle any left over requests that have come in... Check current build farm and utilization on clusters. Look at storage and network performance tools... Verify all things look green.
10:15: Developers are starting to filter in... Find random issues that pop up. (For instance, a new building tenant cut network cables going to the developers hexes... Find this out and put in T&M order for our electricians to repair)
11:00: Stand ups with teams... Where are we at today... Are there issues to resolve.
11:30: Meet with manager... let him know what's going on... Outstanding issues. Resolution timeframes.
12:00: Talk with video editing staff about on-going needs.
12:30: Lunch
1:30: Meetings start for global project initiatives I'm on... These usually last until about 3:30 or 4.
3:30 (or 4): Walk around developer areas... Say hello to people and spot check with Technical Directors and Development Directors on how the day is going. Anything pop up that we seemed to miss earlier. Verify resolutions of previous issues.
4:30: Meetings Producers... Any issues that we have not been notified of.
5:00: Roam through Data Center to check on hardware.
5:30: Deploy any new hardware for Build pipeline... New VMs... Build updates... extra storage... Whatever.
6:00: Look at requests that came in during the day... Verify the Jr guys are resolving all requests... Anything they can't resolve comes to me.
7:00: Post Day discussion with manager.
7:30: Dinner... Whatever is brought in for the day.
The rest of the evening until Midnight is usually me going over odds and ends. Watching some TV while being around in case it hits the fan. Usually it's just free time, but on occasion we have ridiculous shit that happens and we have to bust hump.
I've even helped build new workstations because the team has given us notice at the last minute. (That's rare, but when it's busy busy, you just pitch in)
What do you guys use to parallelize? Just teamCity like build infrastructure or do split at compilation level? We used to use something Xoerax for C/C++ code, worked ok, now it's all custom shit using Hadoop..
Serious business..
Currently we use incredibuild (That's Xoreax) to actually handle the "build engine" portion... I use Jenkins an open source product for Command and Conquer to manage what Incredibuild is doing. For WarFighter we used an in house tool that DICE built called "MonkeyFarm".
Good to see another person in the industry. I've often contemplated moving over to games from VFX but I'd probably only work for a place like Naughty Dog or Valve. Not really big into the huge corporate mentality of EA and the like. I do have a lot of friends at EA who love it though.
No place is perfect you know... The grass is always greener situation... Personally, I like my job... Is the corporate mentality sometimes an issue? Of course, but let's be real... A bad day making video games is better than a day doing almost anything else.
I have worked in a lot of different businesses and this is so far the best.
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wow crazy days, brings back old memories ... ;D
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There are two types of crunch we see these days.
1. The 3 week crunch... Just to meet some milestone... Dev Alpha... Dev Beta... Whatever.
2. The long term crunch... 6 days a week. 15 hour days (often longer) working your asses off to make deadlines.
Depends on where the game is at and how good the producers were to get their people on board to get stuff done.
Well, most hectic day and average day are not always one and the same... But an average day during crunch.
Is the long term crunch for months at a time?
I thought EA changed after ea_spouse
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Is the long term crunch for months at a time?
I thought EA changed after ea_spouse
Can be.
No individual person is required to work 7 days a week.
However we have some people who work Saturday and some who work Sunday.
That means we have support 7 days a week.
After a ship date the teams also get a "refresh" period.
1 month off.